Florr.io Biomes Guide

A guide which explains every major zone, it's NPCs and it's creatures.

Garden

The Garden is the central hub after the Training Grounds. It is mostly green and is not very difficult. The Garden features bees, ladybugs, rock piles, ants, and a large variety of early/mid-game creatures. It is where most new players spend a considerable amount of time whilst learning combat and crafting.

Desert

The Desert can be found in the bottom left region of the map. It includes tougher creatures, such as scorpions, centipedes, beetles, and related variants. It is also home to the Trader NPC, which can be used to sell petals for coins of the same rarity.

The Desert is useful for when you need Coins or need to farm Desert petal types.

Ocean

The Ocean is in the top right corner of the map, having a distinctive blue theme. Jellyfish, crabs, starfish, and related ocean species can be found in the Ocean. The Oracle also lives here, which is valuable when you cannot afford to get a failed craft on a high tier petal.

Jungle

The Jungle is a major hub zone. The most common creatures in the Jungle are Leafbugs, mantises, and other plant-themed mobs. It is also home to the Titan forge, which turns five Super to one Unique.

The Titan forge availability is one of the highest value events to track, especially if you are sitting on five Super petals, of the same type.

Sewers

The Sewers is located further top left of the Garden. It has interconnected tunnels, with larger rooms and unique mob variants; Navigating the Jungle can pose a challenge due to it having a maze like design, so learning the layout prior to entry is a must.

Ant Hell

The Ant Hell can be found on the left of the central map, being adjacent to the Garden. It has three main sections, the ants (top left), the fire ants (bottom left), and the termites (right).

Hel

The Hel is a high difficulty separate realm. Hel-variant mobs like the Hel Beetle, Hel Spider, Hel Centipede, Hel Wasp, and others have stronger drops, but take longer to fight. It is necessary to bring adequate loadouts.

Factory and specialty rooms

The Factory houses the Assembler which has rotating transformation recipes; Other specialty areas like the Pyramid and Crystal Room have their own hazards and rewards.

Using biome knowledge with the tracker

When a Super or special mob gets pinged, the region tag indicates whether the fight is a zone that you can already clear. A filter by region option is available, so you can choose to get pinged by mobs in your region.

Biomes Guide illustration